Lords, Stars and Shadows: The Strategic Layer of Zodiac Legion
The Zodiac Citadel, arcane research, the neutral realms and the shadow war against the Dragon Covenant - a tour of the strategic layer of Zodiac Legion.
more ...The Zodiac Citadel, arcane research, the neutral realms and the shadow war against the Dragon Covenant - a tour of the strategic layer of Zodiac Legion.
more ...How armoured fighting actually worked, from the duel of Jacques de Lalaing to the Combat of the Thirty, and how we translate it into the combat rules of Zodiac Legion.
more ...Gregorian chants, classical orchestration and layered adaptive tracks - how Alcibiade builds the soundtrack of Zodiac Legion so that it reacts to what happens on the battlefield.
more ...Plate armour was very close to invincible against cuts and thrusts. Here is how we translate that into attack rolls, targeted attacks, formation support - and what magic changes about it.
more ...How melee support, flanking bonuses and pinning checks work in Zodiac Legion, and how we plan to use them to make each weapon feel different.
more ...Alarm levels, locked doors and reinforcing groups - our vision for an enemy AI that treats the whole dungeon as one coherent battlefield instead of a chain of micro-encounters.
more ...Early on, I had a very hard time with world building, as there were countless decisions to make at once. But things got much better later on after I got an awesome writer on board and we chose to follow a top down approach.
We decided how the game should …
more ...Today's blog update will be about the core dice resolution system used in the game. Even though it could still change until the game is finished, the ideas behind it will remain the same.
The input of this resolution is a value, usually a character skill. A check can be …
more ...Dear readers,
For the first blog post, I will briefly present the games that were the most inspirational to me. 1989 was a key year for me : I got my first computer (it was an Atari 1040 STe), and I discovered an awesome game : HeroQuest. Bringing the same party of …
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